Hong Kong Mahjong Scoring: all 30 faan, explained

Every hand the game scores, what it needs, and what it pays.

In Hong Kong Old Style (香港舊章) a hand is worth a number of faan (). Faan are not points — they are doublings. A hand's faan total is looked up in a payout ladder, and the ladder roughly doubles for each faan, which is why one extra faan matters so much more than it sounds like it should.

Two numbers decide whether you can win at all:

The three tables, and what each one demands

The minimum is the single biggest difference between a table a beginner can enjoy and one that refuses them all evening. This game offers three:

TableMinimumWhat it means
入門 Learner's Table0 faanEvery legal hand wins. Nothing is ever refused.
新章 New Style2 faanA real bar, low enough to clear while you are learning.
舊章 Old Style3 faanThe authentic Hong Kong minimum. Around a quarter of hands draw.

舊章 — 3 faan — is the authentic Hong Kong minimum and the game's default. It is also the reason the 入門 table exists: a beginner who cannot yet build 3 faan does not need a lesson about it, they need a table that lets them finish a hand.

All 30 scoring hands

Sorted by value. The Chinese name is the one used at a real table; the English is what this game shows in English mode.

FaanHandWhat it is
1三元牌
Dragon Pung
a pung of any dragon — red, green or white. 1 faan each
1圈風
Round Wind Pung
a pung of the round's own wind (East pung in the East round)
1平糊
All Chows
1-2-3 and 4-5-6 Characters, 7-8-9 Dots, 2-3-4 Bamboo + any pair
1搶槓
Rob the Kong
won by robbing the 4th tile someone added to their pung
1槓上開花
Win on Kong Replacement
won on the replacement tile drawn after your kong
1正花
Own Flower / Own Season
a bonus tile whose corner number matches your seat — 1 East, 2 South, 3 West, 4 North
1海底撈月
Win on Last Tile
won on the very last live tile of the wall
1無花
No Flowers
you finished holding no flower or season at all
1自摸
Self-Draw
won on a tile you drew yourself, not on a discard
1門前清
Fully Concealed
won on a discard with no melds exposed all hand
1門風
Seat Wind Pung
a pung of your own seat wind
2三暗刻
Three Concealed Triplets
three pungs you completed WITHOUT claiming anyone's discard
3一台花
Four Flowers / Four Seasons
all four flowers, or all four seasons
3七搶一
Seven Flowers, Robbing the Eighth
you hold seven flowers and rob the eighth as someone draws it
3對對糊
All Pungs
every set a pung, no runs at all, plus any pair
3混一色
Half Flush
one suit plus honours — say all Characters, with winds and dragons
3花糊
Flower Hand (all eight)
all eight flowers and seasons — wins immediately, on the tray
5四暗刻
Four Concealed Triplets
all four pungs concealed — the discard you win on does not count
5小三元
Small Three Dragons
two dragon pungs, and the third dragon as your pair
7清一色
Full Flush
every tile in a single suit, with no winds or dragons at all
8大三元
Great Three Dragons
all three dragon pungs — red, green and white
10 limit九子連環
Nine Gates
concealed 1112345678999 of one suit, plus any tile of that suit
10 limit字一色
All Honors
honours only: nothing but winds and dragons, in pungs and a pair
10 limit小四喜
Small Four Winds
three wind pungs, and the fourth wind as your pair
10 limit清老頭
All Terminals
nothing but 1s and 9s, in pungs, plus a pair of them
13 limit十三么
Thirteen Orphans
one of every terminal and honour, with any one of them paired
13 limit十八羅漢
Four Kongs
four kongs in a single hand
13 limit地糊
Earthly Hand
a non-dealer wins on the dealer's very first discard
13 limit大四喜
Great Four Winds
all four wind pungs — East, South, West and North
13 limit天糊
Heavenly Hand
the dealer wins on the opening 14 tiles, before any discard

The payout ladder

Faan are converted to chips by this table. The base value is what a discarder pays; a self-draw is paid by all three opponents, which is why winning off your own tile is worth so much more than the one faan 自摸 adds.

FaanBase value
04
18
216
332
464
596
6128
7192
8256
9384
10+512

Notice the shape: from 0 to 10 faan the base value goes 4 to 512, a factor of 128. That is the whole argument for playing for a bigger hand instead of the fastest one.

Work out a hand without trusting this page

Type it into the scoring calculator and the same engine that produced this table will score it — including whether it clears each of the three minimums. Useful mid-argument at a real table.

Or play: every hand ends by showing what each player was holding, what you were waiting on, and how many faan short you were — which is the part most mahjong software leaves out, and the part that actually teaches you the scoring.

Play a hand in the browser

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